Getting bit by the game level design again.  Finally spent most of the day yesterday trying to learn GTKradiant after years of avoiding it (not that it was bad or anything; just looked too complex).  It’s actually not that hard at all; threw up this map while learning it.  Tried […]

Uh oh “On the first day of 1993, id Software published a press release announcing Doom. A first-person shooter designed to capitalize on the popularity of the studio’s previous game, Wolfenstein 3D, Doom promised “revolutionary programming and advanced design” for players who stepped into the boots of soldiers pitted against hell’s […]

Doom: to Hell and Back

They seriously need to update the documentation; it took me forever to find the admin panel. Hover over the ‘config’ menu and a menu appears (minus the admin panel).  Trick is to actually click on the ‘config’ menu (items should display one way or the other, not both).

Added old photo gallery software